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Kill a Brainrot

Commissioned
Roblox
Luau
DataStore
RNG
Economy
Inventory

A commissioned Roblox project built around a trend that faded before launch. It includes a chest system, database integration, RNG reward tables, and a scalable weapon framework. The backend is stable and well-structured.

Unfinished

The project remained unfinished — the client lost interest as the trend faded. The systems that were built are complete and functional.

Code Unavailable

Since my access to the game has been revoked, I am unable to retrieve or demonstrate any of the original code. The only materials I have been able to recover are a few early screenshots taken before we moved all development discussions to a Discord server.