


Kill a Brainrot
CommissionedRoblox
Luau
DataStore
RNG
Economy
Inventory
A commissioned Roblox project built around a trend that faded before launch. It includes a chest system, database integration, RNG reward tables, and a scalable weapon framework. The backend is stable and well-structured.
Unfinished
The project remained unfinished — the client lost interest as the trend faded. The systems that were built are complete and functional.
Code Unavailable
Since my access to the game has been revoked, I am unable to retrieve or demonstrate any of the original code. The only materials I have been able to recover are a few early screenshots taken before we moved all development discussions to a Discord server.